Cube Notation

Every atomic move supported by the engine — face turns, slices, wide moves, and whole-cube rotations. Each group shows the plain, prime, and double variants (for example R, R', R2).

All(48)Face turns(18)Slice moves(6)Wide moves(15)Whole-cube rotations(9)
Showing 48 moves

Face turns

Outer layer turns on U, D, L, R, F, and B.

U

Up clockwise

U

Up counterclockwise

U'

Up 180°

U2

D

Down clockwise

D

Down counterclockwise

D'

Down 180°

D2

L

Left clockwise

L

Left counterclockwise

L'

Left 180°

L2

R

Right clockwise

R

Right counterclockwise

R'

Right 180°

R2

F

Front clockwise

F

Front counterclockwise

F'

Front 180°

F2

B

Back clockwise

B

Back counterclockwise

B'

Back 180°

B2

Slice moves

Middle slices between opposite faces (M between L/R, S between F/B).

M

Middle slice down

M

Middle slice up

M'

Middle slice 180°

M2

S

Standing slice clockwise

S

Standing slice counterclockwise

S'

Standing slice 180°

S2

Wide moves

Wide turns that move an outer face plus the adjacent slice.

u

Wide up clockwise

u

Wide up counterclockwise

u'

Wide up 180°

u2

d

Wide down clockwise

d

Wide down counterclockwise

d'

Wide down 180°

d2

l

Wide left clockwise

l

Wide left counterclockwise

l'

Wide left 180°

l2

r

Wide right clockwise

r

Wide right counterclockwise

r'

Wide right 180°

r2

f

Wide front clockwise

f

Wide front counterclockwise

f'

Wide front 180°

f2

Whole-cube rotations

Rotate the entire puzzle around a fixed axis (x, y, or z).

x

Rotate cube up

x

Rotate cube down

x'

Rotate cube up 180°

x2

y

Rotate cube left

y

Rotate cube right

y'

Rotate cube left 180°

y2

z

Roll cube clockwise

z

Roll cube counterclockwise

z'

Roll cube 180°

z2