Cube Notation
Every atomic move supported by the engine — face turns, slices, wide moves, and whole-cube rotations. Each group shows the plain, prime, and double variants (for example R, R', R2).
All(48)Face turns(18)Slice moves(6)Wide moves(15)Whole-cube rotations(9)
Showing 48 moves
Face turns
Outer layer turns on U, D, L, R, F, and B.
U
Up clockwise
U
Up counterclockwise
U'
Up 180°
U2
D
Down clockwise
D
Down counterclockwise
D'
Down 180°
D2
L
Left clockwise
L
Left counterclockwise
L'
Left 180°
L2
R
Right clockwise
R
Right counterclockwise
R'
Right 180°
R2
F
Front clockwise
F
Front counterclockwise
F'
Front 180°
F2
B
Back clockwise
B
Back counterclockwise
B'
Back 180°
B2
Slice moves
Middle slices between opposite faces (M between L/R, S between F/B).
M
Middle slice down
M
Middle slice up
M'
Middle slice 180°
M2
S
Standing slice clockwise
S
Standing slice counterclockwise
S'
Standing slice 180°
S2
Wide moves
Wide turns that move an outer face plus the adjacent slice.
u
Wide up clockwise
u
Wide up counterclockwise
u'
Wide up 180°
u2
d
Wide down clockwise
d
Wide down counterclockwise
d'
Wide down 180°
d2
l
Wide left clockwise
l
Wide left counterclockwise
l'
Wide left 180°
l2
r
Wide right clockwise
r
Wide right counterclockwise
r'
Wide right 180°
r2
f
Wide front clockwise
f
Wide front counterclockwise
f'
Wide front 180°
f2
Whole-cube rotations
Rotate the entire puzzle around a fixed axis (x, y, or z).
x
Rotate cube up
x
Rotate cube down
x'
Rotate cube up 180°
x2
y
Rotate cube left
y
Rotate cube right
y'
Rotate cube left 180°
y2
z
Roll cube clockwise
z
Roll cube counterclockwise
z'
Roll cube 180°
z2